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authorVaxry <43317083+vaxerski@users.noreply.github.com>2025-09-21 19:27:56 +0200
committerGitHub <noreply@github.com>2025-09-21 19:27:56 +0200
commit26cbc67385d95ba621fe0a125a5b121ffdd09335 (patch)
tree2aa7c05ce78ab4ea55e8df81f1c99553509b37b1 /src/events/Windows.cpp
parent41dad381770300fe1015ad8cdd1f370a8fd4e5d5 (diff)
renderer: fix uv calculations once and for all (#11770)
fixes synchronization of ackd sizes, fixes wrong xdg stuff
Diffstat (limited to 'src/events/Windows.cpp')
-rw-r--r--src/events/Windows.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/events/Windows.cpp b/src/events/Windows.cpp
index 7d3eb3eb..8f40c0e1 100644
--- a/src/events/Windows.cpp
+++ b/src/events/Windows.cpp
@@ -868,7 +868,8 @@ void Events::listener_commitWindow(void* owner, void* data) {
if (!PWINDOW->m_isMapped || PWINDOW->isHidden())
return;
- PWINDOW->m_reportedSize = PWINDOW->m_pendingReportedSize; // apply pending size. We pinged, the window ponged.
+ if (PWINDOW->m_isX11)
+ PWINDOW->m_reportedSize = PWINDOW->m_pendingReportedSize;
if (!PWINDOW->m_isX11 && !PWINDOW->isFullscreen() && PWINDOW->m_isFloating) {
const auto MINSIZE = PWINDOW->m_xdgSurface->m_toplevel->layoutMinSize();