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authorVaxry <43317083+vaxerski@users.noreply.github.com>2026-01-01 21:49:57 +0100
committerGitHub <noreply@github.com>2026-01-01 21:49:57 +0100
commit31d3181e1ee91e338fb4fb8207d64b8d689310fc (patch)
tree71b00156665fe38d755f130712156e5537220ee5 /src/desktop/view/Window.cpp
parent9b93d621b1019e8378b8a902edb7ba8dd8baf204 (diff)
dekstop/window: read static rules before guessing initial size if possible (#12783)
Diffstat (limited to 'src/desktop/view/Window.cpp')
-rw-r--r--src/desktop/view/Window.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/desktop/view/Window.cpp b/src/desktop/view/Window.cpp
index 3031284c..a22f4a9d 100644
--- a/src/desktop/view/Window.cpp
+++ b/src/desktop/view/Window.cpp
@@ -2546,6 +2546,9 @@ void CWindow::unmapWindow() {
void CWindow::commitWindow() {
if (!m_isX11 && m_xdgSurface->m_initialCommit) {
+ // try to calculate static rules already for any floats
+ m_ruleApplicator->readStaticRules(true);
+
Vector2D predSize = g_pLayoutManager->getCurrentLayout()->predictSizeForNewWindow(m_self.lock());
Log::logger->log(Log::DEBUG, "Layout predicts size {} for {}", predSize, m_self.lock());