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authorVaxry <43317083+vaxerski@users.noreply.github.com>2025-12-08 15:04:40 +0000
committerGitHub <noreply@github.com>2025-12-08 15:04:40 +0000
commit920353370bba555010506a1c0b204675c60362fe (patch)
tree87ba1036ecad6294a9c86dfc828ed2a356c810bd /src/desktop/view/LayerSurface.cpp
parent834f019bab5df85b912a7aab7054fc8306f7c52a (diff)
desktop: cleanup, unify desktop elements as views (#12563)
Diffstat (limited to 'src/desktop/view/LayerSurface.cpp')
-rw-r--r--src/desktop/view/LayerSurface.cpp462
1 files changed, 462 insertions, 0 deletions
diff --git a/src/desktop/view/LayerSurface.cpp b/src/desktop/view/LayerSurface.cpp
new file mode 100644
index 00000000..3192321e
--- /dev/null
+++ b/src/desktop/view/LayerSurface.cpp
@@ -0,0 +1,462 @@
+#include "LayerSurface.hpp"
+#include "../state/FocusState.hpp"
+#include "../../Compositor.hpp"
+#include "../../protocols/LayerShell.hpp"
+#include "../../protocols/core/Compositor.hpp"
+#include "../../managers/SeatManager.hpp"
+#include "../../managers/animation/AnimationManager.hpp"
+#include "../../managers/animation/DesktopAnimationManager.hpp"
+#include "../../render/Renderer.hpp"
+#include "../../config/ConfigManager.hpp"
+#include "../../helpers/Monitor.hpp"
+#include "../../managers/input/InputManager.hpp"
+#include "../../managers/HookSystemManager.hpp"
+#include "../../managers/EventManager.hpp"
+
+using namespace Desktop;
+using namespace Desktop::View;
+
+PHLLS CLayerSurface::create(SP<CLayerShellResource> resource) {
+ PHLLS pLS = SP<CLayerSurface>(new CLayerSurface(resource));
+
+ auto pMonitor = resource->m_monitor.empty() ? Desktop::focusState()->monitor() : g_pCompositor->getMonitorFromName(resource->m_monitor);
+
+ pLS->m_wlSurface->assign(resource->m_surface.lock(), pLS);
+
+ if (!pMonitor) {
+ Debug::log(ERR, "New LS has no monitor??");
+ return pLS;
+ }
+
+ if (pMonitor->m_mirrorOf)
+ pMonitor = g_pCompositor->m_monitors.front();
+
+ pLS->m_self = pLS;
+
+ pLS->m_namespace = resource->m_layerNamespace;
+
+ pLS->m_layer = resource->m_current.layer;
+ pLS->m_popupHead = CPopup::create(pLS);
+ pLS->m_monitor = pMonitor;
+ pMonitor->m_layerSurfaceLayers[resource->m_current.layer].emplace_back(pLS);
+
+ pLS->m_ruleApplicator = makeUnique<Desktop::Rule::CLayerRuleApplicator>(pLS);
+
+ g_pAnimationManager->createAnimation(0.f, pLS->m_alpha, g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn"), pLS, AVARDAMAGE_ENTIRE);
+ g_pAnimationManager->createAnimation(Vector2D(0, 0), pLS->m_realPosition, g_pConfigManager->getAnimationPropertyConfig("layersIn"), pLS, AVARDAMAGE_ENTIRE);
+ g_pAnimationManager->createAnimation(Vector2D(0, 0), pLS->m_realSize, g_pConfigManager->getAnimationPropertyConfig("layersIn"), pLS, AVARDAMAGE_ENTIRE);
+
+ pLS->registerCallbacks();
+
+ pLS->m_alpha->setValueAndWarp(0.f);
+
+ Debug::log(LOG, "LayerSurface {:x} (namespace {} layer {}) created on monitor {}", rc<uintptr_t>(resource.get()), resource->m_layerNamespace, sc<int>(pLS->m_layer),
+ pMonitor->m_name);
+
+ return pLS;
+}
+
+PHLLS CLayerSurface::fromView(SP<IView> v) {
+ if (!v || v->type() != VIEW_TYPE_LAYER_SURFACE)
+ return nullptr;
+ return dynamicPointerCast<CLayerSurface>(v);
+}
+
+void CLayerSurface::registerCallbacks() {
+ m_alpha->setUpdateCallback([this](auto) {
+ if (m_ruleApplicator->dimAround().valueOrDefault() && m_monitor)
+ g_pHyprRenderer->damageMonitor(m_monitor.lock());
+ });
+}
+
+CLayerSurface::CLayerSurface(SP<CLayerShellResource> resource_) : IView(CWLSurface::create()), m_layerSurface(resource_) {
+ m_listeners.commit = m_layerSurface->m_events.commit.listen([this] { onCommit(); });
+ m_listeners.map = m_layerSurface->m_events.map.listen([this] { onMap(); });
+ m_listeners.unmap = m_layerSurface->m_events.unmap.listen([this] { onUnmap(); });
+ m_listeners.destroy = m_layerSurface->m_events.destroy.listen([this] { onDestroy(); });
+}
+
+CLayerSurface::~CLayerSurface() {
+ if (!g_pHyprOpenGL)
+ return;
+
+ if (m_wlSurface)
+ m_wlSurface->unassign();
+ g_pHyprRenderer->makeEGLCurrent();
+ std::erase_if(g_pHyprOpenGL->m_layerFramebuffers, [&](const auto& other) { return other.first.expired() || other.first.lock() == m_self.lock(); });
+
+ for (auto const& mon : g_pCompositor->m_realMonitors) {
+ for (auto& lsl : mon->m_layerSurfaceLayers) {
+ std::erase_if(lsl, [this](auto& ls) { return ls.expired() || ls.get() == this; });
+ }
+ }
+}
+
+eViewType CLayerSurface::type() const {
+ return VIEW_TYPE_LAYER_SURFACE;
+}
+
+bool CLayerSurface::visible() const {
+ return (m_mapped && m_layerSurface && m_layerSurface->m_mapped && m_wlSurface && m_wlSurface->resource()) || (m_fadingOut && m_alpha->value() > 0.F);
+}
+
+std::optional<CBox> CLayerSurface::logicalBox() const {
+ return surfaceLogicalBox();
+}
+
+std::optional<CBox> CLayerSurface::surfaceLogicalBox() const {
+ if (!visible())
+ return std::nullopt;
+
+ return CBox{m_realPosition->value(), m_realSize->value()};
+}
+
+bool CLayerSurface::desktopComponent() const {
+ return true;
+}
+
+void CLayerSurface::onDestroy() {
+ Debug::log(LOG, "LayerSurface {:x} destroyed", rc<uintptr_t>(m_layerSurface.get()));
+
+ const auto PMONITOR = m_monitor.lock();
+
+ if (!PMONITOR)
+ Debug::log(WARN, "Layersurface destroyed on an invalid monitor (removed?)");
+
+ if (!m_fadingOut) {
+ if (m_mapped) {
+ Debug::log(LOG, "Forcing an unmap of a LS that did a straight destroy!");
+ onUnmap();
+ } else {
+ Debug::log(LOG, "Removing LayerSurface that wasn't mapped.");
+ if (m_alpha)
+ g_pDesktopAnimationManager->startAnimation(m_self.lock(), CDesktopAnimationManager::ANIMATION_TYPE_OUT);
+ m_fadingOut = true;
+ g_pCompositor->addToFadingOutSafe(m_self.lock());
+ }
+ }
+
+ m_popupHead.reset();
+
+ m_noProcess = true;
+
+ // rearrange to fix the reserved areas
+ if (PMONITOR) {
+ g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
+ PMONITOR->m_scheduledRecalc = true;
+
+ // and damage
+ CBox geomFixed = {m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y, m_geometry.width, m_geometry.height};
+ g_pHyprRenderer->damageBox(geomFixed);
+ }
+
+ m_readyToDelete = true;
+ m_layerSurface.reset();
+ if (m_wlSurface)
+ m_wlSurface->unassign();
+
+ m_listeners.unmap.reset();
+ m_listeners.destroy.reset();
+ m_listeners.map.reset();
+ m_listeners.commit.reset();
+}
+
+void CLayerSurface::onMap() {
+ Debug::log(LOG, "LayerSurface {:x} mapped", rc<uintptr_t>(m_layerSurface.get()));
+
+ m_mapped = true;
+ m_interactivity = m_layerSurface->m_current.interactivity;
+
+ m_ruleApplicator->propertiesChanged(Desktop::Rule::RULE_PROP_ALL);
+
+ m_layerSurface->m_surface->map();
+
+ // this layer might be re-mapped.
+ m_fadingOut = false;
+ g_pCompositor->removeFromFadingOutSafe(m_self.lock());
+
+ // fix if it changed its mon
+ const auto PMONITOR = m_monitor.lock();
+
+ if (!PMONITOR)
+ return;
+
+ PMONITOR->m_scheduledRecalc = true;
+
+ g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
+
+ m_wlSurface->resource()->enter(PMONITOR->m_self.lock());
+
+ const bool ISEXCLUSIVE = m_layerSurface->m_current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
+
+ if (ISEXCLUSIVE)
+ g_pInputManager->m_exclusiveLSes.push_back(m_self);
+
+ const bool GRABSFOCUS = ISEXCLUSIVE ||
+ (m_layerSurface->m_current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE &&
+ // don't focus if constrained
+ (g_pSeatManager->m_mouse.expired() || !g_pInputManager->isConstrained()));
+
+ if (GRABSFOCUS) {
+ // TODO: use the new superb really very cool grab
+ if (g_pSeatManager->m_seatGrab && !g_pSeatManager->m_seatGrab->accepts(m_wlSurface->resource()))
+ g_pSeatManager->setGrab(nullptr);
+
+ g_pInputManager->releaseAllMouseButtons();
+ Desktop::focusState()->rawSurfaceFocus(m_wlSurface->resource());
+
+ const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y);
+ g_pSeatManager->setPointerFocus(m_wlSurface->resource(), LOCAL);
+ g_pInputManager->m_emptyFocusCursorSet = false;
+ }
+
+ m_position = Vector2D(m_geometry.x, m_geometry.y);
+
+ CBox geomFixed = {m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y, m_geometry.width, m_geometry.height};
+ g_pHyprRenderer->damageBox(geomFixed);
+
+ g_pDesktopAnimationManager->startAnimation(m_self.lock(), CDesktopAnimationManager::ANIMATION_TYPE_IN);
+
+ m_readyToDelete = false;
+ m_fadingOut = false;
+
+ g_pEventManager->postEvent(SHyprIPCEvent{.event = "openlayer", .data = m_namespace});
+ EMIT_HOOK_EVENT("openLayer", m_self.lock());
+
+ g_pCompositor->setPreferredScaleForSurface(m_wlSurface->resource(), PMONITOR->m_scale);
+ g_pCompositor->setPreferredTransformForSurface(m_wlSurface->resource(), PMONITOR->m_transform);
+}
+
+void CLayerSurface::onUnmap() {
+ Debug::log(LOG, "LayerSurface {:x} unmapped", rc<uintptr_t>(m_layerSurface.get()));
+
+ g_pEventManager->postEvent(SHyprIPCEvent{.event = "closelayer", .data = m_layerSurface->m_layerNamespace});
+ EMIT_HOOK_EVENT("closeLayer", m_self.lock());
+
+ std::erase_if(g_pInputManager->m_exclusiveLSes, [this](const auto& other) { return !other || other == m_self; });
+
+ if (!m_monitor || g_pCompositor->m_unsafeState) {
+ Debug::log(WARN, "Layersurface unmapping on invalid monitor (removed?) ignoring.");
+
+ g_pCompositor->addToFadingOutSafe(m_self.lock());
+
+ m_mapped = false;
+ if (m_layerSurface && m_layerSurface->m_surface)
+ m_layerSurface->m_surface->unmap();
+
+ g_pDesktopAnimationManager->startAnimation(m_self.lock(), CDesktopAnimationManager::ANIMATION_TYPE_OUT);
+ return;
+ }
+
+ // end any pending animations so that snapshot has right dimensions
+ m_realPosition->warp();
+ m_realSize->warp();
+
+ // make a snapshot and start fade
+ g_pHyprRenderer->makeSnapshot(m_self.lock());
+
+ g_pDesktopAnimationManager->startAnimation(m_self.lock(), CDesktopAnimationManager::ANIMATION_TYPE_OUT);
+
+ m_fadingOut = true;
+
+ m_mapped = false;
+ if (m_layerSurface && m_layerSurface->m_surface)
+ m_layerSurface->m_surface->unmap();
+
+ g_pCompositor->addToFadingOutSafe(m_self.lock());
+
+ const auto PMONITOR = m_monitor.lock();
+
+ const bool WASLASTFOCUS = g_pSeatManager->m_state.keyboardFocus == m_wlSurface->resource() || g_pSeatManager->m_state.pointerFocus == m_wlSurface->resource();
+
+ if (!PMONITOR)
+ return;
+
+ // refocus if needed
+ // vvvvvvvvvvvvv if there is a last focus and the last focus is not keyboard focusable, fallback to window
+ if (WASLASTFOCUS ||
+ (Desktop::focusState()->surface() && Desktop::focusState()->surface()->m_hlSurface && !Desktop::focusState()->surface()->m_hlSurface->keyboardFocusable())) {
+ if (!g_pInputManager->refocusLastWindow(PMONITOR))
+ g_pInputManager->refocus();
+ } else if (Desktop::focusState()->surface() && Desktop::focusState()->surface() != m_wlSurface->resource())
+ g_pSeatManager->setKeyboardFocus(Desktop::focusState()->surface());
+
+ CBox geomFixed = {m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y, m_geometry.width, m_geometry.height};
+ g_pHyprRenderer->damageBox(geomFixed);
+
+ geomFixed = {m_geometry.x + sc<int>(PMONITOR->m_position.x), m_geometry.y + sc<int>(PMONITOR->m_position.y), sc<int>(m_layerSurface->m_surface->m_current.size.x),
+ sc<int>(m_layerSurface->m_surface->m_current.size.y)};
+ g_pHyprRenderer->damageBox(geomFixed);
+
+ g_pInputManager->simulateMouseMovement();
+
+ g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
+}
+
+void CLayerSurface::onCommit() {
+ if (!m_layerSurface)
+ return;
+
+ if (!m_mapped) {
+ // we're re-mapping if this is the case
+ if (m_layerSurface->m_surface && !m_layerSurface->m_surface->m_current.texture) {
+ m_fadingOut = false;
+ m_geometry = {};
+ g_pHyprRenderer->arrangeLayersForMonitor(monitorID());
+ }
+
+ return;
+ }
+
+ const auto PMONITOR = m_monitor.lock();
+
+ if (!PMONITOR)
+ return;
+
+ if (m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
+ g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
+
+ CBox geomFixed = {m_geometry.x, m_geometry.y, m_geometry.width, m_geometry.height};
+ g_pHyprRenderer->damageBox(geomFixed);
+
+ if (m_layerSurface->m_current.committed != 0) {
+ if (m_layerSurface->m_current.committed & CLayerShellResource::eCommittedState::STATE_LAYER && m_layerSurface->m_current.layer != m_layer) {
+
+ for (auto it = PMONITOR->m_layerSurfaceLayers[m_layer].begin(); it != PMONITOR->m_layerSurfaceLayers[m_layer].end(); it++) {
+ if (*it == m_self) {
+ PMONITOR->m_layerSurfaceLayers[m_layerSurface->m_current.layer].emplace_back(*it);
+ PMONITOR->m_layerSurfaceLayers[m_layer].erase(it);
+ break;
+ }
+ }
+
+ // update alpha when window is in fullscreen
+ auto PWORKSPACE = PMONITOR->m_activeSpecialWorkspace ? PMONITOR->m_activeSpecialWorkspace : PMONITOR->m_activeWorkspace;
+ if (PWORKSPACE && PWORKSPACE->m_fullscreenMode == FSMODE_FULLSCREEN) {
+ // warp if switching render layer so we don't see glitches and have clean fade
+ if ((m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM) &&
+ (m_layerSurface->m_current.layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP || m_layerSurface->m_current.layer == ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY))
+ m_alpha->setValueAndWarp(0.f);
+
+ // from overlay to top
+ if (m_layer == ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY && m_layerSurface->m_current.layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP)
+ *m_alpha = 0.f;
+ // to overlay
+ if (m_layerSurface->m_current.layer == ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY)
+ *m_alpha = 1.f;
+ }
+
+ m_layer = m_layerSurface->m_current.layer;
+
+ if (m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
+ g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
+ }
+
+ g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
+
+ PMONITOR->m_scheduledRecalc = true;
+ } else {
+ m_position = Vector2D(m_geometry.x, m_geometry.y);
+
+ // update geom if it changed
+ if (m_layerSurface->m_surface->m_current.scale == 1 && PMONITOR->m_scale != 1.f && m_layerSurface->m_surface->m_current.viewport.hasDestination) {
+ // fractional scaling. Dirty hack.
+ m_geometry = {m_geometry.pos(), m_layerSurface->m_surface->m_current.viewport.destination};
+ } else {
+ // this is because some apps like e.g. rofi-lbonn can't fucking use the protocol correctly.
+ m_geometry = {m_geometry.pos(), m_layerSurface->m_surface->m_current.size};
+ }
+ }
+
+ if (m_realPosition->goal() != m_geometry.pos()) {
+ if (m_realPosition->isBeingAnimated())
+ *m_realPosition = m_geometry.pos();
+ else
+ m_realPosition->setValueAndWarp(m_geometry.pos());
+ }
+ if (m_realSize->goal() != m_geometry.size()) {
+ if (m_realSize->isBeingAnimated())
+ *m_realSize = m_geometry.size();
+ else
+ m_realSize->setValueAndWarp(m_geometry.size());
+ }
+
+ if (m_mapped && (m_layerSurface->m_current.committed & CLayerShellResource::eCommittedState::STATE_INTERACTIVITY)) {
+ bool WASLASTFOCUS = false;
+ m_layerSurface->m_surface->breadthfirst(
+ [&WASLASTFOCUS](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) { WASLASTFOCUS = WASLASTFOCUS || g_pSeatManager->m_state.keyboardFocus == surf; },
+ nullptr);
+ if (!WASLASTFOCUS && m_popupHead) {
+ m_popupHead->breadthfirst(
+ [&WASLASTFOCUS](WP<Desktop::View::CPopup> popup, void* data) {
+ WASLASTFOCUS = WASLASTFOCUS || (popup->wlSurface() && g_pSeatManager->m_state.keyboardFocus == popup->wlSurface()->resource());
+ },
+ nullptr);
+ }
+ const bool WASEXCLUSIVE = m_interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
+ const bool ISEXCLUSIVE = m_layerSurface->m_current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
+
+ if (!WASEXCLUSIVE && ISEXCLUSIVE)
+ g_pInputManager->m_exclusiveLSes.push_back(m_self);
+ else if (WASEXCLUSIVE && !ISEXCLUSIVE)
+ std::erase_if(g_pInputManager->m_exclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == m_self.lock(); });
+
+ // if the surface was focused and interactive but now isn't, refocus
+ if (WASLASTFOCUS && m_layerSurface->m_current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE) {
+ // moveMouseUnified won't focus non interactive layers but it won't unfocus them either,
+ // so unfocus the surface here.
+ Desktop::focusState()->rawSurfaceFocus(nullptr);
+ g_pInputManager->refocusLastWindow(m_monitor.lock());
+ } else if (WASLASTFOCUS && WASEXCLUSIVE && m_layerSurface->m_current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND) {
+ g_pInputManager->simulateMouseMovement();
+ } else if (!WASEXCLUSIVE && ISEXCLUSIVE) {
+ // if now exclusive and not previously
+ g_pSeatManager->setGrab(nullptr);
+ g_pInputManager->releaseAllMouseButtons();
+ Desktop::focusState()->rawSurfaceFocus(m_wlSurface->resource());
+
+ const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y);
+ g_pSeatManager->setPointerFocus(m_wlSurface->resource(), LOCAL);
+ g_pInputManager->m_emptyFocusCursorSet = false;
+ }
+ }
+
+ m_interactivity = m_layerSurface->m_current.interactivity;
+
+ g_pHyprRenderer->damageSurface(m_wlSurface->resource(), m_position.x, m_position.y);
+
+ g_pCompositor->setPreferredScaleForSurface(m_wlSurface->resource(), PMONITOR->m_scale);
+ g_pCompositor->setPreferredTransformForSurface(m_wlSurface->resource(), PMONITOR->m_transform);
+}
+
+bool CLayerSurface::isFadedOut() {
+ if (!m_fadingOut)
+ return false;
+
+ return !m_realPosition->isBeingAnimated() && !m_realSize->isBeingAnimated() && !m_alpha->isBeingAnimated();
+}
+
+int CLayerSurface::popupsCount() {
+ if (!m_layerSurface || !m_mapped || m_fadingOut)
+ return 0;
+
+ int no = -1; // we have one dummy
+ m_popupHead->breadthfirst([](WP<Desktop::View::CPopup> p, void* data) { *sc<int*>(data) += 1; }, &no);
+ return no;
+}
+
+MONITORID CLayerSurface::monitorID() {
+ return m_monitor ? m_monitor->m_id : MONITOR_INVALID;
+}
+
+pid_t CLayerSurface::getPID() {
+ pid_t PID = -1;
+
+ if (!m_layerSurface || !m_layerSurface->m_surface || !m_layerSurface->m_surface->getResource() || !m_layerSurface->m_surface->getResource()->resource() ||
+ !m_layerSurface->m_surface->getResource()->client())
+ return -1;
+
+ wl_client_get_credentials(m_layerSurface->m_surface->getResource()->client(), &PID, nullptr, nullptr);
+
+ return PID;
+}