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authorVaxry <vaxry@vaxry.net>2024-12-16 15:58:19 +0000
committerVaxry <vaxry@vaxry.net>2024-12-16 15:58:19 +0000
commita5234f26e4b7146ae7c2df25950f0177534cd643 (patch)
treebe319115cca2eb369791fad1822bdda0e0f358e9 /src/desktop/Window.hpp
parentde3ad245dcbcd42c88e9afc48264bdb8f2356c15 (diff)
core: drop using deques in favor of vectors
No point in most of these.
Diffstat (limited to 'src/desktop/Window.hpp')
-rw-r--r--src/desktop/Window.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/desktop/Window.hpp b/src/desktop/Window.hpp
index 590194e1..f57d6e60 100644
--- a/src/desktop/Window.hpp
+++ b/src/desktop/Window.hpp
@@ -1,6 +1,6 @@
#pragma once
-#include <deque>
+#include <vector>
#include <string>
#include "../config/ConfigDataValues.hpp"
@@ -344,8 +344,8 @@ class CWindow {
// Window decorations
// TODO: make this a SP.
- std::deque<std::unique_ptr<IHyprWindowDecoration>> m_dWindowDecorations;
- std::vector<IHyprWindowDecoration*> m_vDecosToRemove;
+ std::vector<std::unique_ptr<IHyprWindowDecoration>> m_dWindowDecorations;
+ std::vector<IHyprWindowDecoration*> m_vDecosToRemove;
// Special render data, rules, etc
SWindowData m_sWindowData;