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authorTom Englund <tomenglund26@gmail.com>2024-08-08 21:01:50 +0200
committerGitHub <noreply@github.com>2024-08-08 21:01:50 +0200
commit4b4971c06fb02df00a2bd20b6b47b5d0e7d799a7 (patch)
treeadd5929723a1dd48f7cffa37ef26f31cb433297f /src/desktop/Window.hpp
parent83a334f97df4389ca30cb63e50317a66a82562b9 (diff)
internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
* framebuffer: avoid gluint overflow GLuint was being initialized to -1 and rolling over to unsigned int max, its defined behaviour but very unnecessery. add a bool and use it for checking if allocated or not. * opengl: avoid gluint rollover -1 rolls over to unsigned int max, use 0xFF instead. * core: big uint64_t to int type conversion there were a few uint64_t to int implicit conversions overflowing int and causing UB, make all monitor/workspaces/windows use the new typedefs. also fix the various related 64 to 32 implicit conversions going around found with -Wshorten-64-to-32
Diffstat (limited to 'src/desktop/Window.hpp')
-rw-r--r--src/desktop/Window.hpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/desktop/Window.hpp b/src/desktop/Window.hpp
index 11bf662a..2e5b54b1 100644
--- a/src/desktop/Window.hpp
+++ b/src/desktop/Window.hpp
@@ -270,7 +270,7 @@ class CWindow {
bool m_bDraggingTiled = false; // for dragging around tiled windows
bool m_bWasMaximized = false;
sFullscreenState m_sFullscreenState = {.internal = FSMODE_NONE, .client = FSMODE_NONE};
- uint64_t m_iMonitorID = -1;
+ MONITORID m_iMonitorID = -1;
std::string m_szTitle = "";
std::string m_szClass = "";
std::string m_szInitialTitle = "";
@@ -358,8 +358,8 @@ class CWindow {
bool m_bStayFocused = false;
// for toplevel monitor events
- uint64_t m_iLastToplevelMonitorID = -1;
- uint64_t m_iLastSurfaceMonitorID = -1;
+ MONITORID m_iLastToplevelMonitorID = -1;
+ MONITORID m_iLastSurfaceMonitorID = -1;
// for idle inhibiting windows
eIdleInhibitMode m_eIdleInhibitMode = IDLEINHIBIT_NONE;
@@ -421,7 +421,7 @@ class CWindow {
bool canBeTorn();
void setSuspended(bool suspend);
bool visibleOnMonitor(CMonitor* pMonitor);
- int workspaceID();
+ WORKSPACEID workspaceID();
bool onSpecialWorkspace();
void activate(bool force = false);
int surfacesCount();
@@ -490,9 +490,9 @@ class CWindow {
private:
// For hidden windows and stuff
- bool m_bHidden = false;
- bool m_bSuspended = false;
- int m_iLastWorkspace = WORKSPACE_INVALID;
+ bool m_bHidden = false;
+ bool m_bSuspended = false;
+ WORKSPACEID m_iLastWorkspace = WORKSPACE_INVALID;
};
inline bool valid(PHLWINDOW w) {