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authorGartoxFR <ewan.chorynski@insa-lyon.fr>2024-03-02 01:35:17 +0100
committerGitHub <noreply@github.com>2024-03-02 00:35:17 +0000
commitb2c34404777ea0850f90f4c38f64484f03599d14 (patch)
tree60f42773d2d606ae2072884cb537c751a7ab4b0f /src/desktop/Popup.cpp
parentf115ba94d2ec6e093c94f425535b027bc570185e (diff)
animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable This commit decomposes the AnimatedVariable class into a base class with the common attribute to all variable types and a templated derived type containing strongly typed info on the type being animated. Access to the typed version is perfomed using the visitor pattern. A utility is provided to build a visitor on the fly using lambdas. Adding a new type to be animated should just be a matter of adding the typed in the list defined by the ANIMABLE_TYPES macro The size of the commit is justified by the API change in the AnimatedVariable class. No more vec(), fl() or col() method but a unified value() method. * animation: Remove visitor pattern * animation: Fix coding style * animation: Fix coding style
Diffstat (limited to 'src/desktop/Popup.cpp')
-rw-r--r--src/desktop/Popup.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/desktop/Popup.cpp b/src/desktop/Popup.cpp
index 0ba7f210..92f0e312 100644
--- a/src/desktop/Popup.cpp
+++ b/src/desktop/Popup.cpp
@@ -207,9 +207,9 @@ Vector2D CPopup::localToGlobal(const Vector2D& rel) {
Vector2D CPopup::t1ParentCoords() {
if (m_pWindowOwner)
- return m_pWindowOwner->m_vRealPosition.vec();
+ return m_pWindowOwner->m_vRealPosition.value();
if (m_pLayerOwner)
- return m_pLayerOwner->realPosition.vec();
+ return m_pLayerOwner->realPosition.value();
ASSERT(false);
return {};