diff options
| author | Tom Englund <tomenglund26@gmail.com> | 2024-08-08 21:01:50 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-08 21:01:50 +0200 |
| commit | 4b4971c06fb02df00a2bd20b6b47b5d0e7d799a7 (patch) | |
| tree | add5929723a1dd48f7cffa37ef26f31cb433297f /src/desktop/LayerSurface.cpp | |
| parent | 83a334f97df4389ca30cb63e50317a66a82562b9 (diff) | |
internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
* framebuffer: avoid gluint overflow
GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.
* opengl: avoid gluint rollover
-1 rolls over to unsigned int max, use 0xFF instead.
* core: big uint64_t to int type conversion
there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
Diffstat (limited to 'src/desktop/LayerSurface.cpp')
| -rw-r--r-- | src/desktop/LayerSurface.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/desktop/LayerSurface.cpp b/src/desktop/LayerSurface.cpp index 8fd448ef..c352fa74 100644 --- a/src/desktop/LayerSurface.cpp +++ b/src/desktop/LayerSurface.cpp @@ -432,8 +432,8 @@ void CLayerSurface::startAnimation(bool in, bool instant) { PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x, PMONITOR->vecSize.y / 2}, }; - float closest = std::numeric_limits<float>::max(); - int leader = force; + float closest = std::numeric_limits<float>::max(); + size_t leader = force; if (leader == -1) { for (size_t i = 0; i < 4; ++i) { float dist = MIDDLE.distance(edgePoints[i]); |
