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authorVaxry <vaxry@vaxry.net>2024-04-30 02:41:27 +0100
committerVaxry <vaxry@vaxry.net>2024-04-30 02:41:27 +0100
commit5edc32930d85f5f481160b938965c8bc329487e7 (patch)
tree3609cb2bebd1f72e17605022e2b9a2dd526377f6 /src/desktop/LayerSurface.cpp
parent5e6f7b1cdb72b394ad8556bb232ac8a406d851b4 (diff)
layerSurface: refactor/move to a memory-safe impl
Makes all the pointers smart to avoid memory issues Refactors layerSurface code to live inside desktop/layersurface
Diffstat (limited to 'src/desktop/LayerSurface.cpp')
-rw-r--r--src/desktop/LayerSurface.cpp589
1 files changed, 589 insertions, 0 deletions
diff --git a/src/desktop/LayerSurface.cpp b/src/desktop/LayerSurface.cpp
new file mode 100644
index 00000000..ec899dd1
--- /dev/null
+++ b/src/desktop/LayerSurface.cpp
@@ -0,0 +1,589 @@
+#include "LayerSurface.hpp"
+#include "../Compositor.hpp"
+#include "../events/Events.hpp"
+
+void Events::listener_newLayerSurface(wl_listener* listener, void* data) {
+ const auto WLRLAYERSURFACE = (wlr_layer_surface_v1*)data;
+
+ if (!WLRLAYERSURFACE->output) {
+ const auto PMONITOR = g_pCompositor->getMonitorFromCursor();
+
+ if (!PMONITOR) {
+ Debug::log(ERR, "No monitor at cursor on new layer without a monitor. Ignoring.");
+ wlr_layer_surface_v1_destroy(WLRLAYERSURFACE);
+ return;
+ }
+
+ Debug::log(LOG, "New LayerSurface has no preferred monitor. Assigning Monitor {}", PMONITOR->szName);
+
+ WLRLAYERSURFACE->output = PMONITOR->output;
+ }
+
+ auto PMONITOR = g_pCompositor->getMonitorFromOutput(WLRLAYERSURFACE->output);
+
+ if (!WLRLAYERSURFACE->output || !PMONITOR || PMONITOR->pMirrorOf) {
+ PMONITOR = g_pCompositor->m_vMonitors.front().get();
+ WLRLAYERSURFACE->output = PMONITOR->output; // TODO: current mon
+ }
+
+ const auto PLS = PMONITOR->m_aLayerSurfaceLayers[WLRLAYERSURFACE->pending.layer].emplace_back(CLayerSurface::create(WLRLAYERSURFACE));
+
+ Debug::log(LOG, "LayerSurface {:x} (namespace {} layer {}) created on monitor {}", (uintptr_t)WLRLAYERSURFACE, WLRLAYERSURFACE->_namespace, (int)PLS->layer, PMONITOR->szName);
+}
+
+static void onCommit(void* owner, void* data) {
+ const auto LS = ((CLayerSurface*)owner)->self.lock();
+
+ LS->onCommit();
+}
+
+static void onMap(void* owner, void* data) {
+ const auto LS = ((CLayerSurface*)owner)->self.lock();
+
+ LS->onMap();
+}
+
+static void onUnmap(void* owner, void* data) {
+ const auto LS = ((CLayerSurface*)owner)->self.lock();
+
+ LS->onUnmap();
+}
+
+static void onDestroy(void* owner, void* data) {
+ const auto LS = ((CLayerSurface*)owner)->self.lock();
+
+ LS->onDestroy();
+}
+
+// IMPL
+
+PHLLS CLayerSurface::create(wlr_layer_surface_v1* pWLRLS) {
+ PHLLS pLS = std::shared_ptr<CLayerSurface>(new CLayerSurface);
+
+ auto PMONITOR = g_pCompositor->getMonitorFromOutput(pWLRLS->output);
+
+ pLS->self = pLS;
+
+ pLS->szNamespace = pWLRLS->_namespace;
+
+ pLS->hyprListener_commitLayerSurface.initCallback(&pWLRLS->surface->events.commit, ::onCommit, pLS.get(), "layerSurface");
+ pLS->hyprListener_destroyLayerSurface.initCallback(&pWLRLS->events.destroy, ::onDestroy, pLS.get(), "layerSurface");
+ pLS->hyprListener_mapLayerSurface.initCallback(&pWLRLS->surface->events.map, ::onMap, pLS.get(), "layerSurface");
+ pLS->hyprListener_unmapLayerSurface.initCallback(&pWLRLS->surface->events.unmap, ::onUnmap, pLS.get(), "layerSurface");
+
+ pLS->layerSurface = pWLRLS;
+ pLS->layer = pWLRLS->current.layer;
+ pWLRLS->data = pLS.get();
+ pLS->monitorID = PMONITOR->ID;
+ pLS->popupHead = std::make_unique<CPopup>(pLS);
+
+ pLS->forceBlur = g_pConfigManager->shouldBlurLS(pLS->szNamespace);
+
+ pLS->alpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn"), pLS, AVARDAMAGE_ENTIRE);
+ pLS->realPosition.create(g_pConfigManager->getAnimationPropertyConfig("layersIn"), pLS, AVARDAMAGE_ENTIRE);
+ pLS->realSize.create(g_pConfigManager->getAnimationPropertyConfig("layersIn"), pLS, AVARDAMAGE_ENTIRE);
+ pLS->alpha.registerVar();
+ pLS->realPosition.registerVar();
+ pLS->realSize.registerVar();
+
+ pLS->registerCallbacks();
+
+ pLS->alpha.setValueAndWarp(0.f);
+
+ pLS->surface.assign(pWLRLS->surface);
+
+ return pLS;
+}
+
+void CLayerSurface::registerCallbacks() {
+ alpha.setUpdateCallback([this](void*) {
+ if (dimAround)
+ g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(monitorID));
+ });
+}
+
+CLayerSurface::CLayerSurface() {
+ ;
+}
+
+CLayerSurface::~CLayerSurface() {
+ if (!g_pHyprOpenGL)
+ return;
+
+ surface.unassign();
+ g_pHyprRenderer->makeEGLCurrent();
+ std::erase_if(g_pHyprOpenGL->m_mLayerFramebuffers, [&](const auto& other) { return other.first.expired() || other.first.lock() == self.lock(); });
+}
+
+void CLayerSurface::onDestroy() {
+ Debug::log(LOG, "LayerSurface {:x} destroyed", (uintptr_t)layerSurface);
+
+ const auto PMONITOR = g_pCompositor->getMonitorFromID(monitorID);
+
+ popupHead.reset();
+
+ if (!g_pCompositor->getMonitorFromID(monitorID))
+ Debug::log(WARN, "Layersurface destroyed on an invalid monitor (removed?)");
+
+ if (!fadingOut) {
+ if (mapped) {
+ Debug::log(LOG, "Forcing an unmap of a LS that did a straight destroy!");
+ onUnmap();
+ } else {
+ Debug::log(LOG, "Removing LayerSurface that wasn't mapped.");
+ alpha.setValueAndWarp(0.f);
+ fadingOut = true;
+ g_pCompositor->addToFadingOutSafe(self.lock());
+ }
+ }
+
+ noProcess = true;
+
+ hyprListener_commitLayerSurface.removeCallback();
+ hyprListener_destroyLayerSurface.removeCallback();
+ hyprListener_mapLayerSurface.removeCallback();
+ hyprListener_unmapLayerSurface.removeCallback();
+
+ // rearrange to fix the reserved areas
+ if (PMONITOR) {
+ g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
+ PMONITOR->scheduledRecalc = true;
+
+ // and damage
+ CBox geomFixed = {geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y, geometry.width, geometry.height};
+ g_pHyprRenderer->damageBox(&geomFixed);
+ }
+
+ readyToDelete = true;
+ layerSurface = nullptr;
+ surface.unassign();
+}
+
+void CLayerSurface::onMap() {
+ Debug::log(LOG, "LayerSurface {:x} mapped", (uintptr_t)layerSurface);
+
+ mapped = true;
+ keyboardExclusive = layerSurface->current.keyboard_interactive;
+
+ // fix if it changed its mon
+ const auto PMONITOR = g_pCompositor->getMonitorFromID(monitorID);
+
+ if (!PMONITOR)
+ return;
+
+ applyRules();
+
+ if ((uint64_t)monitorID != PMONITOR->ID) {
+ const auto POLDMON = g_pCompositor->getMonitorFromID(monitorID);
+ for (auto it = POLDMON->m_aLayerSurfaceLayers[layer].begin(); it != POLDMON->m_aLayerSurfaceLayers[layer].end(); it++) {
+ if (*it == self.lock()) {
+ PMONITOR->m_aLayerSurfaceLayers[layer].emplace_back(std::move(*it));
+ POLDMON->m_aLayerSurfaceLayers[layer].erase(it);
+ break;
+ }
+ }
+ monitorID = PMONITOR->ID;
+ PMONITOR->scheduledRecalc = true;
+ g_pHyprRenderer->arrangeLayersForMonitor(POLDMON->ID);
+ }
+
+ g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
+
+ wlr_surface_send_enter(surface.wlr(), PMONITOR->output);
+
+ if (layerSurface->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE)
+ g_pInputManager->m_dExclusiveLSes.push_back(self);
+
+ const bool GRABSFOCUS = layerSurface->current.keyboard_interactive != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE &&
+ // don't focus if constrained
+ (!g_pCompositor->m_sSeat.mouse || !g_pInputManager->isConstrained());
+
+ if (GRABSFOCUS) {
+ g_pInputManager->releaseAllMouseButtons();
+ g_pCompositor->focusSurface(surface.wlr());
+
+ const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y);
+ wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, surface.wlr(), LOCAL.x, LOCAL.y);
+ wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, 0, LOCAL.x, LOCAL.y);
+ g_pInputManager->m_bEmptyFocusCursorSet = false;
+ }
+
+ position = Vector2D(geometry.x, geometry.y);
+
+ CBox geomFixed = {geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y, geometry.width, geometry.height};
+ g_pHyprRenderer->damageBox(&geomFixed);
+ const auto WORKSPACE = PMONITOR->activeWorkspace;
+ const bool FULLSCREEN = WORKSPACE->m_bHasFullscreenWindow && WORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL;
+
+ startAnimation(!(layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP && FULLSCREEN && !GRABSFOCUS));
+ readyToDelete = false;
+ fadingOut = false;
+
+ g_pEventManager->postEvent(SHyprIPCEvent{"openlayer", szNamespace});
+ EMIT_HOOK_EVENT("openLayer", self.lock());
+
+ g_pCompositor->setPreferredScaleForSurface(surface.wlr(), PMONITOR->scale);
+ g_pCompositor->setPreferredTransformForSurface(surface.wlr(), PMONITOR->transform);
+}
+
+void CLayerSurface::onUnmap() {
+ Debug::log(LOG, "LayerSurface {:x} unmapped", (uintptr_t)layerSurface);
+
+ g_pEventManager->postEvent(SHyprIPCEvent{"closelayer", std::string(layerSurface->_namespace ? layerSurface->_namespace : "")});
+ EMIT_HOOK_EVENT("closeLayer", self.lock());
+
+ std::erase_if(g_pInputManager->m_dExclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == self.lock(); });
+
+ if (!g_pInputManager->m_dExclusiveLSes.empty())
+ g_pCompositor->focusSurface(g_pInputManager->m_dExclusiveLSes[0].lock()->layerSurface->surface);
+
+ if (!g_pCompositor->getMonitorFromID(monitorID) || g_pCompositor->m_bUnsafeState) {
+ Debug::log(WARN, "Layersurface unmapping on invalid monitor (removed?) ignoring.");
+
+ g_pCompositor->addToFadingOutSafe(self.lock());
+
+ mapped = false;
+
+ startAnimation(false);
+ return;
+ }
+
+ // make a snapshot and start fade
+ g_pHyprOpenGL->makeLayerSnapshot(self.lock());
+
+ startAnimation(false);
+
+ mapped = false;
+
+ g_pCompositor->addToFadingOutSafe(self.lock());
+
+ const auto PMONITOR = g_pCompositor->getMonitorFromOutput(layerSurface->output);
+
+ const bool WASLASTFOCUS = g_pCompositor->m_pLastFocus == layerSurface->surface;
+
+ surface = nullptr;
+
+ if (!PMONITOR)
+ return;
+
+ // refocus if needed
+ if (WASLASTFOCUS) {
+ g_pInputManager->releaseAllMouseButtons();
+
+ Vector2D surfaceCoords;
+ PHLLS pFoundLayerSurface;
+ wlr_surface* foundSurface = nullptr;
+
+ g_pCompositor->m_pLastFocus = nullptr;
+
+ // find LS-es to focus
+ foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
+ &surfaceCoords, &pFoundLayerSurface);
+
+ if (!foundSurface)
+ foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
+ &surfaceCoords, &pFoundLayerSurface);
+
+ if (!foundSurface && g_pCompositor->m_pLastWindow.lock() && g_pCompositor->isWorkspaceVisible(g_pCompositor->m_pLastWindow.lock()->m_pWorkspace)) {
+ // if there isn't any, focus the last window
+ const auto PLASTWINDOW = g_pCompositor->m_pLastWindow.lock();
+ g_pCompositor->focusWindow(nullptr);
+ g_pCompositor->focusWindow(PLASTWINDOW);
+ } else {
+ // otherwise, full refocus
+ g_pInputManager->refocus();
+ }
+ }
+
+ CBox geomFixed = {geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y, geometry.width, geometry.height};
+ g_pHyprRenderer->damageBox(&geomFixed);
+
+ geomFixed = {geometry.x + (int)PMONITOR->vecPosition.x, geometry.y + (int)PMONITOR->vecPosition.y, (int)layerSurface->surface->current.width,
+ (int)layerSurface->surface->current.height};
+ g_pHyprRenderer->damageBox(&geomFixed);
+
+ g_pInputManager->sendMotionEventsToFocused();
+}
+
+void CLayerSurface::onCommit() {
+ if (!layerSurface || !layerSurface->output)
+ return;
+
+ const auto PMONITOR = g_pCompositor->getMonitorFromOutput(layerSurface->output);
+
+ if (!PMONITOR)
+ return;
+
+ if (layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
+ g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
+
+ CBox geomFixed = {geometry.x, geometry.y, geometry.width, geometry.height};
+ g_pHyprRenderer->damageBox(&geomFixed);
+
+ // fix if it changed its mon
+ if ((uint64_t)monitorID != PMONITOR->ID) {
+ const auto POLDMON = g_pCompositor->getMonitorFromID(monitorID);
+
+ for (auto it = POLDMON->m_aLayerSurfaceLayers[layer].begin(); it != POLDMON->m_aLayerSurfaceLayers[layer].end(); it++) {
+ if (*it == self.lock()) {
+ PMONITOR->m_aLayerSurfaceLayers[layer].emplace_back(std::move(*it));
+ POLDMON->m_aLayerSurfaceLayers[layer].erase(it);
+ break;
+ }
+ }
+
+ monitorID = PMONITOR->ID;
+ PMONITOR->scheduledRecalc = true;
+ g_pHyprRenderer->arrangeLayersForMonitor(POLDMON->ID);
+ }
+
+ if (layerSurface->current.committed != 0) {
+ if (layer != layerSurface->current.layer) {
+
+ for (auto it = PMONITOR->m_aLayerSurfaceLayers[layer].begin(); it != PMONITOR->m_aLayerSurfaceLayers[layer].end(); it++) {
+ if (*it == self.lock()) {
+ PMONITOR->m_aLayerSurfaceLayers[layerSurface->current.layer].emplace_back(std::move(*it));
+ PMONITOR->m_aLayerSurfaceLayers[layer].erase(it);
+ break;
+ }
+ }
+
+ layer = layerSurface->current.layer;
+
+ if (layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
+ g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
+ }
+
+ g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
+
+ PMONITOR->scheduledRecalc = true;
+ } else {
+ position = Vector2D(geometry.x, geometry.y);
+
+ // update geom if it changed
+ if (layerSurface->surface->current.scale == 1 && PMONITOR->scale != 1.f && layerSurface->surface->current.viewport.has_dst) {
+ // fractional scaling. Dirty hack.
+ geometry = {geometry.x, geometry.y, (int)(layerSurface->surface->current.viewport.dst_width), (int)(layerSurface->surface->current.viewport.dst_height)};
+ } else {
+ // this is because some apps like e.g. rofi-lbonn can't fucking use the protocol correctly.
+ geometry = {geometry.x, geometry.y, (int)layerSurface->surface->current.width, (int)layerSurface->surface->current.height};
+ }
+ }
+
+ if (realPosition.goal() != geometry.pos()) {
+ if (realPosition.isBeingAnimated())
+ realPosition = geometry.pos();
+ else
+ realPosition.setValueAndWarp(geometry.pos());
+ }
+ if (realSize.goal() != geometry.size()) {
+ if (realSize.isBeingAnimated())
+ realSize = geometry.size();
+ else
+ realSize.setValueAndWarp(geometry.size());
+ }
+
+ if (layerSurface->current.keyboard_interactive && (!g_pCompositor->m_sSeat.mouse || !g_pInputManager->isConstrained()) // don't focus if constrained
+ && !keyboardExclusive && mapped) {
+ g_pCompositor->focusSurface(layerSurface->surface);
+
+ const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y);
+ wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, layerSurface->surface, LOCAL.x, LOCAL.y);
+ wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, 0, LOCAL.x, LOCAL.y);
+ g_pInputManager->m_bEmptyFocusCursorSet = false;
+ } else if (!layerSurface->current.keyboard_interactive && (!g_pCompositor->m_sSeat.mouse || !g_pInputManager->isConstrained()) && keyboardExclusive) {
+ g_pInputManager->refocus();
+ }
+
+ keyboardExclusive = layerSurface->current.keyboard_interactive;
+
+ g_pHyprRenderer->damageSurface(layerSurface->surface, position.x, position.y);
+
+ g_pCompositor->setPreferredScaleForSurface(layerSurface->surface, PMONITOR->scale);
+ g_pCompositor->setPreferredTransformForSurface(layerSurface->surface, PMONITOR->transform);
+}
+
+void CLayerSurface::applyRules() {
+ noAnimations = false;
+ forceBlur = false;
+ ignoreAlpha = false;
+ ignoreAlphaValue = 0.f;
+ dimAround = false;
+ xray = -1;
+ animationStyle.reset();
+
+ for (auto& rule : g_pConfigManager->getMatchingRules(self.lock())) {
+ if (rule.rule == "noanim")
+ noAnimations = true;
+ else if (rule.rule == "blur")
+ forceBlur = true;
+ else if (rule.rule == "blurpopups")
+ forceBlurPopups = true;
+ else if (rule.rule.starts_with("ignorealpha") || rule.rule.starts_with("ignorezero")) {
+ const auto FIRST_SPACE_POS = rule.rule.find_first_of(' ');
+ std::string alphaValue = "";
+ if (FIRST_SPACE_POS != std::string::npos)
+ alphaValue = rule.rule.substr(FIRST_SPACE_POS + 1);
+
+ try {
+ ignoreAlpha = true;
+ if (!alphaValue.empty())
+ ignoreAlphaValue = std::stof(alphaValue);
+ } catch (...) { Debug::log(ERR, "Invalid value passed to ignoreAlpha"); }
+ } else if (rule.rule == "dimaround") {
+ dimAround = true;
+ } else if (rule.rule.starts_with("xray")) {
+ CVarList vars{rule.rule, 0, ' '};
+ try {
+ xray = configStringToInt(vars[1]);
+ } catch (...) {}
+ } else if (rule.rule.starts_with("animation")) {
+ CVarList vars{rule.rule, 2, 's'};
+ animationStyle = vars[1];
+ }
+ }
+}
+
+void CLayerSurface::startAnimation(bool in, bool instant) {
+ const auto ANIMSTYLE = animationStyle.value_or(realPosition.m_pConfig->pValues->internalStyle);
+ if (in) {
+ realPosition.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersIn");
+ realSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersIn");
+ alpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn");
+ } else {
+ realPosition.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersOut");
+ realSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersOut");
+ alpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeLayersOut");
+ }
+
+ if (ANIMSTYLE.starts_with("slide")) {
+ // get closest edge
+ const auto MIDDLE = geometry.middle();
+
+ const auto PMONITOR = g_pCompositor->getMonitorFromVector(MIDDLE);
+
+ int force = -1;
+
+ CVarList args(ANIMSTYLE, 0, 's');
+ if (args.size() > 1) {
+ const auto ARG2 = args[1];
+ if (ARG2 == "top")
+ force = 0;
+ else if (ARG2 == "bottom")
+ force = 1;
+ else if (ARG2 == "left")
+ force = 2;
+ else if (ARG2 == "right")
+ force = 3;
+ }
+
+ const std::array<Vector2D, 4> edgePoints = {
+ PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, 0},
+ PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, PMONITOR->vecSize.y},
+ PMONITOR->vecPosition + Vector2D{0, PMONITOR->vecSize.y},
+ PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x, PMONITOR->vecSize.y / 2},
+ };
+
+ float closest = std::numeric_limits<float>::max();
+ int leader = force;
+ if (leader == -1) {
+ for (size_t i = 0; i < 4; ++i) {
+ float dist = MIDDLE.distance(edgePoints[i]);
+ if (dist < closest) {
+ leader = i;
+ closest = dist;
+ }
+ }
+ }
+
+ realSize.setValueAndWarp(geometry.size());
+ alpha.setValueAndWarp(in ? 0.f : 1.f);
+ alpha = in ? 1.f : 0.f;
+
+ Vector2D prePos;
+
+ switch (leader) {
+ case 0:
+ // TOP
+ prePos = {geometry.x, PMONITOR->vecPosition.y - geometry.h};
+ break;
+ case 1:
+ // BOTTOM
+ prePos = {geometry.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y};
+ break;
+ case 2:
+ // LEFT
+ prePos = {PMONITOR->vecPosition.x - geometry.w, geometry.y};
+ break;
+ case 3:
+ // RIGHT
+ prePos = {PMONITOR->vecPosition.x + PMONITOR->vecSize.x, geometry.y};
+ break;
+ default: UNREACHABLE();
+ }
+
+ if (in) {
+ realPosition.setValueAndWarp(prePos);
+ realPosition = geometry.pos();
+ } else {
+ realPosition.setValueAndWarp(geometry.pos());
+ realPosition = prePos;
+ }
+
+ } else if (ANIMSTYLE.starts_with("popin")) {
+ float minPerc = 0.f;
+ if (ANIMSTYLE.find("%") != std::string::npos) {
+ try {
+ auto percstr = ANIMSTYLE.substr(ANIMSTYLE.find_last_of(' '));
+ minPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
+ } catch (std::exception& e) {
+ ; // oops
+ }
+ }
+
+ minPerc *= 0.01;
+
+ const auto GOALSIZE = (geometry.size() * minPerc).clamp({5, 5});
+ const auto GOALPOS = geometry.pos() + (geometry.size() - GOALSIZE) / 2.f;
+
+ alpha.setValueAndWarp(in ? 0.f : 1.f);
+ alpha = in ? 1.f : 0.f;
+
+ if (in) {
+ realSize.setValueAndWarp(GOALSIZE);
+ realPosition.setValueAndWarp(GOALPOS);
+ realSize = geometry.size();
+ realPosition = geometry.pos();
+ } else {
+ realSize.setValueAndWarp(geometry.size());
+ realPosition.setValueAndWarp(geometry.pos());
+ realSize = GOALSIZE;
+ realPosition = GOALPOS;
+ }
+ } else {
+ // fade
+ realPosition.setValueAndWarp(geometry.pos());
+ realSize.setValueAndWarp(geometry.size());
+ alpha = in ? 1.f : 0.f;
+ }
+
+ if (!in)
+ fadingOut = true;
+}
+
+bool CLayerSurface::isFadedOut() {
+ if (!fadingOut)
+ return false;
+
+ return !realPosition.isBeingAnimated() && !realSize.isBeingAnimated() && !alpha.isBeingAnimated();
+}
+
+int CLayerSurface::popupsCount() {
+ if (!layerSurface || !mapped || fadingOut)
+ return 0;
+
+ int no = 0;
+ wlr_layer_surface_v1_for_each_popup_surface(
+ layerSurface, [](wlr_surface* s, int x, int y, void* data) { *(int*)data += 1; }, &no);
+ return no;
+} \ No newline at end of file