diff options
| author | Kamikadze <40305144+Kam1k4dze@users.noreply.github.com> | 2025-05-31 23:49:50 +0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-31 19:49:50 +0100 |
| commit | 69c2b2926e128f1fd09080aed43944987a42026f (patch) | |
| tree | c92596715498f30ae33767d3c93268d4f01aec6f /src/debug/HyprDebugOverlay.cpp | |
| parent | 4078e1d17c0fb1439ee5a0ba1e539f06a8f47aab (diff) | |
internal: refactor to use empty() (#10599)
Diffstat (limited to 'src/debug/HyprDebugOverlay.cpp')
| -rw-r--r-- | src/debug/HyprDebugOverlay.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/debug/HyprDebugOverlay.cpp b/src/debug/HyprDebugOverlay.cpp index 332800dd..6c5d8000 100644 --- a/src/debug/HyprDebugOverlay.cpp +++ b/src/debug/HyprDebugOverlay.cpp @@ -83,7 +83,7 @@ int CHyprMonitorDebugOverlay::draw(int offset) { avgFrametime += ft; } float varFrametime = maxFrametime - minFrametime; - avgFrametime /= m_lastFrametimes.size() == 0 ? 1 : m_lastFrametimes.size(); + avgFrametime /= m_lastFrametimes.empty() ? 1 : m_lastFrametimes.size(); float avgRenderTime = 0; float maxRenderTime = 0; @@ -96,7 +96,7 @@ int CHyprMonitorDebugOverlay::draw(int offset) { avgRenderTime += rt; } float varRenderTime = maxRenderTime - minRenderTime; - avgRenderTime /= m_lastRenderTimes.size() == 0 ? 1 : m_lastRenderTimes.size(); + avgRenderTime /= m_lastRenderTimes.empty() ? 1 : m_lastRenderTimes.size(); float avgRenderTimeNoOverlay = 0; float maxRenderTimeNoOverlay = 0; @@ -109,7 +109,7 @@ int CHyprMonitorDebugOverlay::draw(int offset) { avgRenderTimeNoOverlay += rt; } float varRenderTimeNoOverlay = maxRenderTimeNoOverlay - minRenderTimeNoOverlay; - avgRenderTimeNoOverlay /= m_lastRenderTimes.size() == 0 ? 1 : m_lastRenderTimes.size(); + avgRenderTimeNoOverlay /= m_lastRenderTimes.empty() ? 1 : m_lastRenderTimes.size(); float avgAnimMgrTick = 0; float maxAnimMgrTick = 0; @@ -122,7 +122,7 @@ int CHyprMonitorDebugOverlay::draw(int offset) { avgAnimMgrTick += at; } float varAnimMgrTick = maxAnimMgrTick - minAnimMgrTick; - avgAnimMgrTick /= m_lastAnimationTicks.size() == 0 ? 1 : m_lastAnimationTicks.size(); + avgAnimMgrTick /= m_lastAnimationTicks.empty() ? 1 : m_lastAnimationTicks.size(); const float FPS = 1.f / (avgFrametime / 1000.f); // frametimes are in ms const float idealFPS = m_lastFrametimes.size(); |
