diff options
| author | Vaxry <43317083+vaxerski@users.noreply.github.com> | 2023-08-03 15:11:10 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-08-03 15:11:10 +0200 |
| commit | d96f8ff0fe44f874700c8c132086a206132635c5 (patch) | |
| tree | 59ac4147a9fcc14bbb9897618268a56ae0ca57f0 /src/config/ConfigManager.cpp | |
| parent | 5c50fac907df3463492a019f01f84d547ab93650 (diff) | |
renderer: Various Blur Improvements (#2877)
* move blur to its own category
* blur improvements, contrast, brightness, noise
Diffstat (limited to 'src/config/ConfigManager.cpp')
| -rw-r--r-- | src/config/ConfigManager.cpp | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/src/config/ConfigManager.cpp b/src/config/ConfigManager.cpp index 820e81af..50132d13 100644 --- a/src/config/ConfigManager.cpp +++ b/src/config/ConfigManager.cpp @@ -126,12 +126,15 @@ void CConfigManager::setDefaultVars() { configValues["debug:manual_crash"].intValue = 0; configValues["decoration:rounding"].intValue = 0; - configValues["decoration:blur"].intValue = 1; - configValues["decoration:blur_size"].intValue = 8; - configValues["decoration:blur_passes"].intValue = 1; - configValues["decoration:blur_ignore_opacity"].intValue = 0; - configValues["decoration:blur_new_optimizations"].intValue = 1; - configValues["decoration:blur_xray"].intValue = 0; + configValues["decoration:blur:enabled"].intValue = 1; + configValues["decoration:blur:size"].intValue = 8; + configValues["decoration:blur:passes"].intValue = 1; + configValues["decoration:blur:ignore_opacity"].intValue = 0; + configValues["decoration:blur:new_optimizations"].intValue = 1; + configValues["decoration:blur:xray"].intValue = 0; + configValues["decoration:blur:noise"].floatValue = 0.0117; + configValues["decoration:blur:contrast"].floatValue = 0.8916; + configValues["decoration:blur:brightness"].floatValue = 0.8172; configValues["decoration:active_opacity"].floatValue = 1; configValues["decoration:inactive_opacity"].floatValue = 1; configValues["decoration:fullscreen_opacity"].floatValue = 1; |
