diff options
| author | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-10-22 21:45:17 +0100 |
|---|---|---|
| committer | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-10-22 21:45:17 +0100 |
| commit | 47eac4be1cde424f12e942d58813a10869bfb169 (patch) | |
| tree | 958d0ff20c7dd04f5af2621e0709439adbdc10bc /src/config/ConfigManager.cpp | |
| parent | 29958677606ae3bc46b871303f2b2d956db90bfc (diff) | |
disable adaptive sync with no_vfr off
Diffstat (limited to 'src/config/ConfigManager.cpp')
| -rw-r--r-- | src/config/ConfigManager.cpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/config/ConfigManager.cpp b/src/config/ConfigManager.cpp index bb856995..d00c547b 100644 --- a/src/config/ConfigManager.cpp +++ b/src/config/ConfigManager.cpp @@ -1204,6 +1204,7 @@ void CConfigManager::loadConfigLoadVars() { // check ensureDPMS(); + ensureVRR(); } // Update window border colors @@ -1535,6 +1536,40 @@ void CConfigManager::ensureDPMS() { } } +void CConfigManager::ensureVRR() { + static auto *const PNOVRR = &getConfigValuePtr("misc:no_vfr")->intValue; + + for (auto& m : g_pCompositor->m_vMonitors) { + if (!*PNOVRR && !m->vrrActive) { + // Adaptive sync (VRR) + wlr_output_enable_adaptive_sync(m->output, 1); + + if (!wlr_output_test(m->output)) { + Debug::log(LOG, "Pending output %s does not accept VRR.", m->output->name); + wlr_output_enable_adaptive_sync(m->output, 0); + } + + if (!wlr_output_commit(m->output)) { + Debug::log(ERR, "Couldn't commit output %s in ensureVRR -> true", m->output->name); + } + + m->vrrActive = true; + + Debug::log(LOG, "VRR ensured on %s -> true", m->output->name); + } else if (*PNOVRR && m->vrrActive) { + wlr_output_enable_adaptive_sync(m->output, 0); + + if (!wlr_output_commit(m->output)) { + Debug::log(ERR, "Couldn't commit output %s in ensureVRR -> false", m->output->name); + } + + m->vrrActive = false; + + Debug::log(LOG, "VRR ensured on %s -> false", m->output->name); + } + } +} + SAnimationPropertyConfig* CConfigManager::getAnimationPropertyConfig(const std::string& name) { return &animationConfig[name]; } |
