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| author | SebOuellette <bigbrosebas@gmail.com> | 2022-06-21 02:23:57 -0400 |
|---|---|---|
| committer | SebOuellette <bigbrosebas@gmail.com> | 2022-06-21 02:23:57 -0400 |
| commit | 3dc2277fd05cbb71b858698fed749070a63aa392 (patch) | |
| tree | 3d9eef22fe9057f25b902ec834265b8dd233520d /src/config/ConfigManager.cpp | |
| parent | ee7900f819c8db0e9c2cc44c193707dfc9ce7957 (diff) | |
Actually, mostly working.
One failure case: When there is a fullscreen window directly to the right of a game, for example, in a multimonitor setup, then the cursor will bug out in between the monitors. sometimes it will get constrained to the border, but just outside the window (which is what this PR fixes, so it's unusual) and sometimes the cursor will just ignore the constraint entirely. However this is only in the one case.
Diffstat (limited to 'src/config/ConfigManager.cpp')
0 files changed, 0 insertions, 0 deletions
