diff options
| author | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-11-26 17:56:43 +0000 |
|---|---|---|
| committer | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-11-26 17:57:02 +0000 |
| commit | 0948b078e1789605c42746a024df6039bb566b45 (patch) | |
| tree | e3e1a0dfe0cf748343b290f30ef85824993145c8 /src/Window.cpp | |
| parent | 52c03569007f3df1a3fc740450db9b4b81d06ca7 (diff) | |
added border gradients
Diffstat (limited to 'src/Window.cpp')
| -rw-r--r-- | src/Window.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Window.cpp b/src/Window.cpp index f13cb6d1..274c3d57 100644 --- a/src/Window.cpp +++ b/src/Window.cpp @@ -5,7 +5,7 @@ CWindow::CWindow() { m_vRealPosition.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE); m_vRealSize.create(AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE); - m_cRealBorderColor.create(AVARTYPE_COLOR, g_pConfigManager->getAnimationPropertyConfig("border"), (void*)this, AVARDAMAGE_BORDER); + m_fBorderAnimationProgress.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("border"), (void*)this, AVARDAMAGE_BORDER); m_fAlpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), (void*)this, AVARDAMAGE_ENTIRE); m_fActiveInactiveAlpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), (void*)this, AVARDAMAGE_ENTIRE); m_cRealShadowColor.create(AVARTYPE_COLOR, g_pConfigManager->getAnimationPropertyConfig("fadeShadow"), (void*)this, AVARDAMAGE_SHADOW); @@ -262,7 +262,7 @@ void CWindow::onUnmap() { m_vRealPosition.setCallbackOnEnd(unregisterVar); m_vRealSize.setCallbackOnEnd(unregisterVar); - m_cRealBorderColor.setCallbackOnEnd(unregisterVar); + m_fBorderAnimationProgress.setCallbackOnEnd(unregisterVar); m_fActiveInactiveAlpha.setCallbackOnEnd(unregisterVar); m_fAlpha.setCallbackOnEnd(unregisterVar); m_cRealShadowColor.setCallbackOnEnd(unregisterVar); @@ -276,7 +276,7 @@ void CWindow::onMap() { // JIC, reset the callbacks. If any are set, we'll make sure they are cleared so we don't accidentally unset them. (In case a window got remapped) m_vRealPosition.resetAllCallbacks(); m_vRealSize.resetAllCallbacks(); - m_cRealBorderColor.resetAllCallbacks(); + m_fBorderAnimationProgress.resetAllCallbacks(); m_fActiveInactiveAlpha.resetAllCallbacks(); m_fAlpha.resetAllCallbacks(); m_cRealShadowColor.resetAllCallbacks(); @@ -284,7 +284,7 @@ void CWindow::onMap() { m_vRealPosition.registerVar(); m_vRealSize.registerVar(); - m_cRealBorderColor.registerVar(); + m_fBorderAnimationProgress.registerVar(); m_fActiveInactiveAlpha.registerVar(); m_fAlpha.registerVar(); m_cRealShadowColor.registerVar(); |
