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authorvaxerski <vaxry@vaxry.net>2023-03-01 10:06:04 +0000
committervaxerski <vaxry@vaxry.net>2023-03-01 10:06:15 +0000
commitea717731a41be907e9bfaa2c41a3f145452c7767 (patch)
treec51ef15f6927843bde609dcbdcc7d4312db0b886 /src/Compositor.cpp
parent72f528cb52d13d88471963a06e08dd7cfa2efffa (diff)
Simplfy framebuffer erasing in cleanupFadingOut
Diffstat (limited to 'src/Compositor.cpp')
-rw-r--r--src/Compositor.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/Compositor.cpp b/src/Compositor.cpp
index 26565b18..8aec26f8 100644
--- a/src/Compositor.cpp
+++ b/src/Compositor.cpp
@@ -1230,9 +1230,8 @@ void CCompositor::cleanupFadingOut(const int& monid) {
if (!valid || !w->m_bFadingOut || w->m_fAlpha.fl() == 0.f) {
if (valid && !w->m_bReadyToDelete)
continue;
-
- g_pHyprOpenGL->m_mWindowFramebuffers[w].release();
- g_pHyprOpenGL->m_mWindowFramebuffers.erase(w);
+
+ std::erase_if(g_pHyprOpenGL->m_mWindowFramebuffers, [&](const auto& other) { return other.first == w; });
w->m_bFadingOut = false;
removeWindowFromVectorSafe(w);
std::erase(m_vWindowsFadingOut, w);