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authorTom Englund <tomenglund26@gmail.com>2026-02-14 00:52:00 +0100
committerGitHub <noreply@github.com>2026-02-13 23:52:00 +0000
commit1bf410e1fc319edd2881ffef50f57e7bccf088ff (patch)
tree69c07353a3baa40537a6e4b13859028925935707 /src/Compositor.cpp
parent1c767de9da4dc603413ab90254893de762fd0283 (diff)
renderer: fix dgpu directscanout explicit sync (#13229)
* directscanout: fix dgpu directscanout explicit sync without setting an infence, AQ doesnt explicit sync, nor recreate the dgpu fence for the blit work. and as such attemptdirectscanout path artifacts and breaks. create a dummy CEGLSync even tho we dont really have any pending glwork to get a proper fence, and set it. * monitor: dont use new scheduling if direct scanout using the new_render_scheduling makes no sense in the direct scanout path, add a if guard against it.
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