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authorEpilepsy Gatherings <73647246+phonetic112@users.noreply.github.com>2024-01-26 07:24:52 -0500
committerGitHub <noreply@github.com>2024-01-26 12:24:52 +0000
commit5cd7e4587e0ae642ce60415f8e271df2095a3ff2 (patch)
treed1ea1779bd88dc484fd94458a93210d8575a0813
parent72987dee88a0359d42af9f3064a62b934dcd7be0 (diff)
compositor: don't close special on focus on pinned (#4533)
-rw-r--r--src/Compositor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Compositor.cpp b/src/Compositor.cpp
index cf997e79..a4f7871f 100644
--- a/src/Compositor.cpp
+++ b/src/Compositor.cpp
@@ -1015,7 +1015,7 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
/* If special fallthrough is enabled, this behavior will be disabled, as I have no better idea of nicely tracking which
window focuses are "via keybinds" and which ones aren't. */
- if (PMONITOR->specialWorkspaceID && PMONITOR->specialWorkspaceID != pWindow->m_iWorkspaceID && !*PSPECIALFALLTHROUGH)
+ if (PMONITOR->specialWorkspaceID && PMONITOR->specialWorkspaceID != pWindow->m_iWorkspaceID && !pWindow->m_bPinned && !*PSPECIALFALLTHROUGH)
PMONITOR->setSpecialWorkspace(nullptr);
// we need to make the PLASTWINDOW not equal to m_pLastWindow so that RENDERDATA is correct for an unfocused window