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authorVaxry <43317083+vaxerski@users.noreply.github.com>2026-05-03 15:41:44 +0100
committerGitHub <noreply@github.com>2026-05-03 15:41:44 +0100
commit21fa9b2ee27227c964fdeb8090d98255edb89bec (patch)
tree2027ff3bea1c2a9ac55fd8287aaf67526bb9526b
parentc0933bffcf0394f7701ab134f6c308eaa9584bee (diff)
config/lua: fix dispatcher shapes to not be callable (#14268)
this would only lead to abuse, explicitly forbid it
-rw-r--r--meta/generateLuaStubs.py9
-rw-r--r--meta/hl.meta.lua103
-rw-r--r--src/config/lua/bindings/LuaBindingsDispatcherUtils.cpp144
-rw-r--r--src/config/lua/bindings/LuaBindingsDispatchers.cpp5
-rw-r--r--src/config/lua/bindings/LuaBindingsInternal.cpp5
-rw-r--r--src/config/lua/bindings/LuaBindingsInternal.hpp3
-rw-r--r--src/config/lua/bindings/LuaBindingsToplevel.cpp8
7 files changed, 215 insertions, 62 deletions
diff --git a/meta/generateLuaStubs.py b/meta/generateLuaStubs.py
index a523496d..7ef70bab 100644
--- a/meta/generateLuaStubs.py
+++ b/meta/generateLuaStubs.py
@@ -469,7 +469,8 @@ def generate_stub(root: Path) -> str:
api_signatures: dict[str, str] = {
"hl.on": "fun(event: HL.EventName, cb: fun(...)): HL.EventSubscription",
- "hl.bind": "fun(keys: string, dispatcher: function, opts?: HL.BindOptions): HL.Keybind",
+ "hl.bind": "fun(keys: string, dispatcher: HL.Dispatcher|function, opts?: HL.BindOptions): HL.Keybind",
+ "hl.dispatch": "fun(dispatcher: HL.Dispatcher|function): any",
"hl.define_submap": "fun(name: string, reset_or_fn: string|function, fn?: function): nil",
"hl.timer": "fun(callback: function, opts: HL.TimerOptions): HL.Timer",
"hl.config": "fun(config: table): nil",
@@ -523,6 +524,9 @@ def generate_stub(root: Path) -> str:
lines.append("---@alias HL.CssGap integer|{top?:integer, right?:integer, bottom?:integer, left?:integer}")
lines.append("---@alias HL.Gradient string|{colors:string[], angle?:number}")
lines.append("")
+ lines.append("---@class HL.Dispatcher")
+ lines.append("local __HL_Dispatcher = {}")
+ lines.append("")
lines.extend(
emit_class_block(
@@ -651,7 +655,8 @@ def generate_stub(root: Path) -> str:
for method in sorted(node.methods):
full_name = f"{full_prefix}.{method}"
- method_type = api_signatures.get(full_name, "fun(...): any")
+ default_method_type = "fun(...): HL.Dispatcher" if path and path[0] == "dsp" else "fun(...): any"
+ method_type = api_signatures.get(full_name, default_method_type)
fields.append((method, method_type, False))
for child_name in sorted(node.children.keys()):
diff --git a/meta/hl.meta.lua b/meta/hl.meta.lua
index e0fd096a..a1365563 100644
--- a/meta/hl.meta.lua
+++ b/meta/hl.meta.lua
@@ -378,6 +378,9 @@
---@alias HL.CssGap integer|{top?:integer, right?:integer, bottom?:integer, left?:integer}
---@alias HL.Gradient string|{colors:string[], angle?:number}
+---@class HL.Dispatcher
+local __HL_Dispatcher = {}
+
---@class HL.Vec2
---@field x number
---@field y number
@@ -739,12 +742,12 @@ local __HL_Workspace = {}
---@class HL.API
---@field animation fun(...): any
----@field bind fun(keys: string, dispatcher: function, opts?: HL.BindOptions): HL.Keybind
+---@field bind fun(keys: string, dispatcher: HL.Dispatcher|function, opts?: HL.BindOptions): HL.Keybind
---@field config fun(config: table): nil
---@field curve fun(...): any
---@field define_submap fun(name: string, reset_or_fn: string|function, fn?: function): nil
---@field device fun(spec: HL.DeviceSpec): nil
----@field dispatch fun(...): any
+---@field dispatch fun(dispatcher: HL.Dispatcher|function): any
---@field env fun(...): any
---@field exec_cmd fun(cmd: string, rules?: table<string, string|number|boolean>): nil
---@field gesture fun(spec: HL.GestureSpec): nil
@@ -783,21 +786,21 @@ local __HL_Workspace = {}
local __HL_API = {}
---@class HL.DspNamespace
----@field dpms fun(...): any
----@field event fun(...): any
----@field exec_cmd fun(...): any
----@field exec_raw fun(...): any
----@field exit fun(...): any
----@field focus fun(...): any
----@field force_idle fun(...): any
----@field force_renderer_reload fun(...): any
----@field global fun(...): any
----@field layout fun(...): any
----@field no_op fun(...): any
----@field pass fun(...): any
----@field send_key_state fun(...): any
----@field send_shortcut fun(...): any
----@field submap fun(...): any
+---@field dpms fun(...): HL.Dispatcher
+---@field event fun(...): HL.Dispatcher
+---@field exec_cmd fun(...): HL.Dispatcher
+---@field exec_raw fun(...): HL.Dispatcher
+---@field exit fun(...): HL.Dispatcher
+---@field focus fun(...): HL.Dispatcher
+---@field force_idle fun(...): HL.Dispatcher
+---@field force_renderer_reload fun(...): HL.Dispatcher
+---@field global fun(...): HL.Dispatcher
+---@field layout fun(...): HL.Dispatcher
+---@field no_op fun(...): HL.Dispatcher
+---@field pass fun(...): HL.Dispatcher
+---@field send_key_state fun(...): HL.Dispatcher
+---@field send_shortcut fun(...): HL.Dispatcher
+---@field submap fun(...): HL.Dispatcher
---@field cursor HL.DspCursorNamespace
---@field group HL.DspGroupNamespace
---@field window HL.DspWindowNamespace
@@ -805,48 +808,48 @@ local __HL_API = {}
local __HL_DspNamespace = {}
---@class HL.DspCursorNamespace
----@field move fun(...): any
----@field move_to_corner fun(...): any
+---@field move fun(...): HL.Dispatcher
+---@field move_to_corner fun(...): HL.Dispatcher
local __HL_DspCursorNamespace = {}
---@class HL.DspGroupNamespace
----@field active fun(...): any
----@field lock fun(...): any
----@field lock_active fun(...): any
----@field move_window fun(...): any
----@field next fun(...): any
----@field prev fun(...): any
----@field toggle fun(...): any
+---@field active fun(...): HL.Dispatcher
+---@field lock fun(...): HL.Dispatcher
+---@field lock_active fun(...): HL.Dispatcher
+---@field move_window fun(...): HL.Dispatcher
+---@field next fun(...): HL.Dispatcher
+---@field prev fun(...): HL.Dispatcher
+---@field toggle fun(...): HL.Dispatcher
local __HL_DspGroupNamespace = {}
---@class HL.DspWindowNamespace
----@field alter_zorder fun(...): any
----@field bring_to_top fun(...): any
----@field center fun(...): any
----@field close fun(...): any
----@field cycle_next fun(...): any
----@field deny_from_group fun(...): any
----@field drag fun(...): any
----@field float fun(...): any
----@field fullscreen fun(...): any
----@field fullscreen_state fun(...): any
----@field kill fun(...): any
----@field move fun(...): any
----@field pin fun(...): any
----@field pseudo fun(...): any
----@field resize fun(...): any
----@field set_prop fun(...): any
----@field signal fun(...): any
----@field swap fun(...): any
----@field tag fun(...): any
----@field toggle_swallow fun(...): any
+---@field alter_zorder fun(...): HL.Dispatcher
+---@field bring_to_top fun(...): HL.Dispatcher
+---@field center fun(...): HL.Dispatcher
+---@field close fun(...): HL.Dispatcher
+---@field cycle_next fun(...): HL.Dispatcher
+---@field deny_from_group fun(...): HL.Dispatcher
+---@field drag fun(...): HL.Dispatcher
+---@field float fun(...): HL.Dispatcher
+---@field fullscreen fun(...): HL.Dispatcher
+---@field fullscreen_state fun(...): HL.Dispatcher
+---@field kill fun(...): HL.Dispatcher
+---@field move fun(...): HL.Dispatcher
+---@field pin fun(...): HL.Dispatcher
+---@field pseudo fun(...): HL.Dispatcher
+---@field resize fun(...): HL.Dispatcher
+---@field set_prop fun(...): HL.Dispatcher
+---@field signal fun(...): HL.Dispatcher
+---@field swap fun(...): HL.Dispatcher
+---@field tag fun(...): HL.Dispatcher
+---@field toggle_swallow fun(...): HL.Dispatcher
local __HL_DspWindowNamespace = {}
---@class HL.DspWorkspaceNamespace
----@field move fun(...): any
----@field rename fun(...): any
----@field swap_monitors fun(...): any
----@field toggle_special fun(...): any
+---@field move fun(...): HL.Dispatcher
+---@field rename fun(...): HL.Dispatcher
+---@field swap_monitors fun(...): HL.Dispatcher
+---@field toggle_special fun(...): HL.Dispatcher
local __HL_DspWorkspaceNamespace = {}
---@class HL.NotificationNamespace
diff --git a/src/config/lua/bindings/LuaBindingsDispatcherUtils.cpp b/src/config/lua/bindings/LuaBindingsDispatcherUtils.cpp
new file mode 100644
index 00000000..a55dfc65
--- /dev/null
+++ b/src/config/lua/bindings/LuaBindingsDispatcherUtils.cpp
@@ -0,0 +1,144 @@
+#include "LuaBindingsInternal.hpp"
+
+using namespace Config::Lua::Bindings;
+
+static constexpr const char* DISPATCHER_MT = "HL.Dispatcher";
+static char DISPATCHER_TABLES_REGISTRY_KEY;
+
+namespace {
+ struct SDispatcherRef {
+ int ref = LUA_NOREF;
+ };
+}
+
+static int dispatcherGc(lua_State* L) {
+ auto* dispatcher = sc<SDispatcherRef*>(luaL_checkudata(L, 1, DISPATCHER_MT));
+ if (dispatcher->ref != LUA_NOREF) {
+ luaL_unref(L, LUA_REGISTRYINDEX, dispatcher->ref);
+ dispatcher->ref = LUA_NOREF;
+ }
+
+ return 0;
+}
+
+static int dispatcherCall(lua_State* L) {
+ return Internal::configError(L, "dispatcher objects cannot be called directly; use hl.dispatch(dispatcher)");
+}
+
+static int dispatcherToString(lua_State* L) {
+ lua_pushstring(L, "HL.Dispatcher");
+ return 1;
+}
+
+static void ensureDispatcherMetatable(lua_State* L) {
+ if (luaL_newmetatable(L, DISPATCHER_MT)) {
+ lua_pushcfunction(L, dispatcherGc);
+ lua_setfield(L, -2, "__gc");
+ lua_pushcfunction(L, dispatcherCall);
+ lua_setfield(L, -2, "__call");
+ lua_pushcfunction(L, dispatcherToString);
+ lua_setfield(L, -2, "__tostring");
+
+ lua_pushstring(L, DISPATCHER_MT);
+ lua_setfield(L, -2, "__metatable");
+ }
+
+ lua_pop(L, 1);
+}
+
+static bool isDispatcherTable(lua_State* L, int idx) {
+ if (!lua_istable(L, idx))
+ return false;
+
+ idx = lua_absindex(L, idx);
+ lua_pushlightuserdata(L, &DISPATCHER_TABLES_REGISTRY_KEY);
+ lua_rawget(L, LUA_REGISTRYINDEX);
+
+ if (!lua_istable(L, -1)) {
+ lua_pop(L, 1);
+ return false;
+ }
+
+ lua_pushvalue(L, idx);
+ lua_rawget(L, -2);
+ const bool result = lua_toboolean(L, -1);
+ lua_pop(L, 2);
+ return result;
+}
+
+static int dispatcherFactory(lua_State* L) {
+ const int nargs = lua_gettop(L);
+
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_insert(L, 1);
+ lua_call(L, nargs, LUA_MULTRET);
+
+ const int nresults = lua_gettop(L);
+ if (nresults == 1 && lua_isfunction(L, -1))
+ return Internal::wrapDispatcher(L);
+
+ return nresults;
+}
+
+void Internal::setFn(lua_State* L, const char* name, lua_CFunction fn) {
+ if (isDispatcherTable(L, -1)) {
+ lua_pushcfunction(L, fn);
+ lua_pushcclosure(L, dispatcherFactory, 1);
+ } else
+ lua_pushcfunction(L, fn);
+
+ lua_setfield(L, -2, name);
+}
+
+void Internal::markDispatcherTable(lua_State* L) {
+ if (!lua_istable(L, -1))
+ return;
+
+ lua_pushlightuserdata(L, &DISPATCHER_TABLES_REGISTRY_KEY);
+ lua_rawget(L, LUA_REGISTRYINDEX);
+
+ if (!lua_istable(L, -1)) {
+ lua_pop(L, 1);
+ lua_newtable(L);
+ lua_pushlightuserdata(L, &DISPATCHER_TABLES_REGISTRY_KEY);
+ lua_pushvalue(L, -2);
+ lua_rawset(L, LUA_REGISTRYINDEX);
+ }
+
+ lua_pushvalue(L, -2);
+ lua_pushboolean(L, true);
+ lua_rawset(L, -3);
+ lua_pop(L, 1);
+}
+
+int Internal::wrapDispatcher(lua_State* L) {
+ luaL_checktype(L, -1, LUA_TFUNCTION);
+
+ const int ref = luaL_ref(L, LUA_REGISTRYINDEX);
+
+ new (lua_newuserdata(L, sizeof(SDispatcherRef))) SDispatcherRef{.ref = ref};
+
+ ensureDispatcherMetatable(L);
+ luaL_getmetatable(L, DISPATCHER_MT);
+ lua_setmetatable(L, -2);
+
+ return 1;
+}
+
+bool Internal::pushDispatcherFunction(lua_State* L, int idx) {
+ if (lua_isfunction(L, idx)) {
+ lua_pushvalue(L, idx);
+ return true;
+ }
+
+ auto* dispatcher = sc<SDispatcherRef*>(luaL_testudata(L, idx, DISPATCHER_MT));
+ if (!dispatcher || dispatcher->ref == LUA_NOREF)
+ return false;
+
+ lua_rawgeti(L, LUA_REGISTRYINDEX, dispatcher->ref);
+ if (lua_isfunction(L, -1))
+ return true;
+
+ lua_pop(L, 1);
+ return false;
+}
diff --git a/src/config/lua/bindings/LuaBindingsDispatchers.cpp b/src/config/lua/bindings/LuaBindingsDispatchers.cpp
index 4a981f4e..4fd332eb 100644
--- a/src/config/lua/bindings/LuaBindingsDispatchers.cpp
+++ b/src/config/lua/bindings/LuaBindingsDispatchers.cpp
@@ -1214,14 +1214,17 @@ static int hlWorkspaceSwapMonitors(lua_State* L) {
void Internal::registerDispatcherBindings(lua_State* L) {
lua_newtable(L);
+ Internal::markDispatcherTable(L);
{
lua_newtable(L);
+ Internal::markDispatcherTable(L);
Internal::setFn(L, "move_to_corner", hlCursorMoveToCorner);
Internal::setFn(L, "move", hlCursorMove);
lua_setfield(L, -2, "cursor");
lua_newtable(L);
+ Internal::markDispatcherTable(L);
Internal::setFn(L, "toggle", hlGroupToggle);
Internal::setFn(L, "next", hlGroupNext);
Internal::setFn(L, "prev", hlGroupPrev);
@@ -1232,6 +1235,7 @@ void Internal::registerDispatcherBindings(lua_State* L) {
lua_setfield(L, -2, "group");
lua_newtable(L);
+ Internal::markDispatcherTable(L);
Internal::setFn(L, "close", hlWindowClose);
Internal::setFn(L, "kill", hlWindowKill);
Internal::setFn(L, "signal", hlWindowSignal);
@@ -1255,6 +1259,7 @@ void Internal::registerDispatcherBindings(lua_State* L) {
lua_setfield(L, -2, "window");
lua_newtable(L);
+ Internal::markDispatcherTable(L);
Internal::setFn(L, "rename", hlWorkspaceRename);
Internal::setFn(L, "move", hlWorkspaceMove);
Internal::setFn(L, "swap_monitors", hlWorkspaceSwapMonitors);
diff --git a/src/config/lua/bindings/LuaBindingsInternal.cpp b/src/config/lua/bindings/LuaBindingsInternal.cpp
index e0cef146..5f195805 100644
--- a/src/config/lua/bindings/LuaBindingsInternal.cpp
+++ b/src/config/lua/bindings/LuaBindingsInternal.cpp
@@ -449,11 +449,6 @@ CA::eTogglableAction Internal::tableToggleAction(lua_State* L, int idx, const ch
return CA::TOGGLE_ACTION_TOGGLE;
}
-void Internal::setFn(lua_State* L, const char* name, lua_CFunction fn) {
- lua_pushcfunction(L, fn);
- lua_setfield(L, -2, name);
-}
-
void Internal::setMgrFn(lua_State* L, CConfigManager* mgr, const char* name, lua_CFunction fn) {
lua_pushlightuserdata(L, mgr);
lua_pushcclosure(L, fn, 1);
diff --git a/src/config/lua/bindings/LuaBindingsInternal.hpp b/src/config/lua/bindings/LuaBindingsInternal.hpp
index 024d7248..9b61360c 100644
--- a/src/config/lua/bindings/LuaBindingsInternal.hpp
+++ b/src/config/lua/bindings/LuaBindingsInternal.hpp
@@ -181,6 +181,9 @@ namespace Config::Lua::Bindings::Internal {
void setFn(lua_State* L, const char* name, lua_CFunction fn);
void setMgrFn(lua_State* L, CConfigManager* mgr, const char* name, lua_CFunction fn);
+ void markDispatcherTable(lua_State* L);
+ int wrapDispatcher(lua_State* L);
+ bool pushDispatcherFunction(lua_State* L, int idx);
template <typename T>
SParseError parseTableField(lua_State* L, int tableIdx, const char* field, T& parser) {
diff --git a/src/config/lua/bindings/LuaBindingsToplevel.cpp b/src/config/lua/bindings/LuaBindingsToplevel.cpp
index 2d54a7b3..1b345cde 100644
--- a/src/config/lua/bindings/LuaBindingsToplevel.cpp
+++ b/src/config/lua/bindings/LuaBindingsToplevel.cpp
@@ -132,13 +132,12 @@ static int hlBind(lua_State* L) {
if (auto res = parseKeyString(kb, keys); !res)
return Internal::configError(L, std::format("hl.bind: failed to parse key string: {}", res.error()));
- if (!lua_isfunction(L, 2))
+ if (!Internal::pushDispatcherFunction(L, 2))
return Internal::configError(L, "hl.bind: dispatcher must be a dispatcher (e.g. hl.dsp.window.close()) or a lua function");
if (kb.catchAll && mgr->m_currentSubmap.empty())
return Internal::configError(L, "hl.bind: catchall keybinds are only allowed in submaps.");
- lua_pushvalue(L, 2);
int ref = luaL_ref(L, LUA_REGISTRYINDEX);
kb.handler = "__lua";
kb.arg = std::to_string(ref);
@@ -293,10 +292,9 @@ static int hlExecCmd(lua_State* L) {
}
static int hlDispatch(lua_State* L) {
- if (!lua_isfunction(L, 1))
- return Internal::configError(L, "hl.dispatch: expected a dispatcher function (e.g. hl.dsp.window.close())");
+ if (!Internal::pushDispatcherFunction(L, 1))
+ return Internal::configError(L, "hl.dispatch: expected a dispatcher (e.g. hl.dsp.window.close())");
- lua_pushvalue(L, 1);
int status = LUA_OK;
if (auto* mgr = CConfigManager::fromLuaState(L); mgr)
status = mgr->guardedPCall(0, 1, 0, CConfigManager::LUA_TIMEOUT_DISPATCH_MS, "hl.dispatch");